When it comes to the Musou franchise, or the Warriors franchise here in the US, I'll play just about any of them. I'm always quite surprised at just how much care and attention Koei Tecmo puts into these games, not only representing their source material rather well, when it comes to adaptations, but also in terms of making each game have unique mechanics. Especially since the Warriors series usually falls prey to the "been there, done that" mentality by a lot of gamers.
Arslan: Warriors of Legend is yet another video game adaptation of an anime, which I've sadly never heard of. Unlike my rigorous preparation for the third One Piece: Pirate Warriors game, I went into Arslan: Warriors of Legend completely blind.
Despite that, I still very much liked what I played, and the game did a pretty solid job at introducing me to a world I've never heard of previously.
I can tell you now, before you click over to the next page, that if you've never been a fan of the Warriors series, Arslan won't make you one now. Despite its crisp visuals and interesting story, and even slightly new mechanics, it's still a game about taking on thousands of soldiers head on with various characters.